Splitline
One tap. Two sides. Gravity pulls you back. Jump away from the center line, curve through the gap, and survive as long as you can. A one-button arcade game that's easy to learn and hard to master.
One-person indie studio. Software engineer by trade, game developer by passion.
Every mechanic considered. Every pixel placed. Games designed to respect your time and reward your skill.
Explore gamesOne tap. Two sides. Gravity pulls you back. Jump away from the center line, curve through the gap, and survive as long as you can. A one-button arcade game that's easy to learn and hard to master.
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Akkaris is a one-person independent game studio based in Kenitra, Morocco. I'm a software engineer by trade with a genuine interest in making games.
I build games with a focus on tight mechanics, satisfying feedback, and respect for the player's time. No filler. No padding. Just the game.
Every game starts with a single mechanic that feels good — and then gets built carefully around that feeling until it's ready to ship.